Apr. 1st, 2014

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OOC Information


Player Name: Eric
Player Age: 24
Player Contact:

Player/Character HMD: Character HMD
Other characters in game: N/A

IC Information


Character Name: Damian Wayne
Character Canon: DC Comics
Character Age: 10 years old
Character Gender: Male
Canon Point: Immediately after the events of Batman Inc. #8 (note:  he will be entering the game after his death at the hands of the Heretic)
Character Canon History: His history can be found here!

Character Personality:
Damian's personality can be summed up in three ideas:  he's the son of Batman, he "practically bleeds the need to be accepted," and he doesn't have the faintest idea of how to be normal.

Son of Batman
Damian's inherited a lot from Bruce.

He's impressively intelligent and perceptive, constantly observing the world around him and picking it apart. He notices, easily, how people (negatively) perceive him, and consistently calls Bruce out on his lack of trust, or gives Dick advice on his own relationships. Paired with a streak of proud independence a mile wide and a rebelliously stubborn "I do what I want" attitude, Damian routinely raises hell as Robin. He rejects orders he doesn't agree with, and outright circumvents any attempts to stymy him from doing what he feels he needs to do. When he was effectively grounded from being Robin and kept under watch by Pennyworth, he made quick work of knocking the butler out (non-violently) and escaping the Manor to patrol the streets as an alternative persona by the name of Redbird. He's one of the few people who's ever yelled back at Batman, and has no qualms with arguing his point when he believes he's in the right (and everyone else? Wrong.).

Moreover, like Bruce, he can be intensely single-minded at times, focusing and obsessive over a perceived complication or hindrance and battering at it until it's gone. When Tim Drake-Wayne inherited Wayne Enterprises instead of Damian, Damian filed seventeen injunctions against his adopted brother in a bid to convince the board members to put in a vote of "no confidence"  for him as CEO. In another example, after Bruce voiced concerns about whether or not Damian was able to care for anyone or anything beyond himself, he devoted weeks of his free time scouring Gotham's sewers in order to find a single pearl from the necklace that belonged to Martha Wayne; the same necklace that the mugger who shot Bruce's parents wanted, the one whose cord broke, with most of the pearls falling through the sewer grate all those years ago.

He is also just as distrustful as Bruce. After a decade of being raised by Talia al Ghul, the master manipulator herself, Damian carries around a chip on his shoulder, keeping others at arm's length. Although we don't know much about his years growing up in the League of Assassins, many of the remarks he's made suggest a deep distrust of adults ("don't believe anyone over the age of thirty"). With children, or with teenagers closer to his age, he's a little more lenient. For everyone else, trust comes after respect, and respect only comes after they've earned it; not by battle or by one-upping him (which only makes him angrier, and more likely to come back at the instigator twice as hard), but by treating him as a person (Stephanie Brown, Batgirl, pre-Flashpoint), extending unconditional forgiveness to him (Dick Grayson), or saving his life (Bruce Wayne).

Practically bleeds the need to be accepted
One of Damian's main frustrations, and biggest challenges, is how he feels he has to constantly prove himself. To be equal, or even superior, to those around him, because he feels that he has to impress the ones that matter in order to be accepted, loved, and trusted.

For instance, when Damian first took up the mantle of Robin, he hadn't made the best impression. The League taught him to kill whoever was in his way, damn the rest, and that led to a lot of tensions between him and the rest of the family. But he opted to change, devoted himself to meeting whatever requirements were put before him in order to fully win his place, and it's clear his expectation was that, despite his earlier actions, his tenacity would be rewarded with the respect and trust of the family he'd forced himself into. But when he finds out that Tim Drake-Wayne, Red Robin, has specially added him to a personal "Hit List" with a detailed set of tactics on how to take him down should he ever go rogue, his response is this: 

"I have done all that has been asked of me! I control aspects of my upbringing that neither of you could begin to understand -- and I am dismissed -- by him -- as a threat to be monitored for some hidden agenda? It isn't fair."

And, as can be seen in his interactions with Bruce, the same scenario plays out. He's sharply aware that his father doesn't trust him (might not even love him), and many of Damian's actions revolve around trying to prove himself to Bruce as worthy of being his son. To protect his father, he pretends to reject being Robin and join the side of a villain called NoBody in order to get close enough to take the enemy out on his own. As mentioned above, he spent weeks looking for a single pearl just to convince his father that he has the capacity to be human. He hits the streets as hard as he does because he wants to prove himself to be all that a hero is, to show that he is fully committed to the cause, whether or not he believes in the 'no killing' rule or even understands why it's in place. And, as can be seen in his final chapter, he escapes Alfred's watch to join the fray in the fight against Leviathan to save his father from his mother - because he believes his father needs him, and he has to be there.

Doesn't know how to be a people
Damian is a messed up kid.

Being hand-raised as an assassin and a soldier from birth and pushed to his limits with the eventual goal of becoming the next conqueror of the world, Damian is often wrathful and arrogant, brutal in how he fights enemies, and desensitized to violence. Killing a man means nothing to him, and he didn't think twice about attempting to kill his adopted brother. In fact, it's only recently that he's even gained an empathy for animals, after being entrusted with the care of his dog, Titus, and Alfred the Cat. (Later, after saving "Bat-Cow,"  he opts to become a vegetarian.) But people? Still not so much. This violence does affect him, however, and it's shown to have had severe repercussions on his psyche. Damian mentions in an offhand line on the subject of a good dream that he frequently has nightmares that he can't wake up from, and Bruce later finds some sketchbooks he has that are filled with grotesque and brutal depictions of murder and torture.

He also lacks a lot of the socialization most children grow up with. Affection is foreign to him (outside of his father's rare gestures), he can be rude and tactless in conversation (or, more likely, purposefully cutting), and he has no idea how to act like a civilian child. Within five minutes of meeting Colin out of costume, the other boy had already figured him to be Robin; he has to take acting classes from Carrie Kelly just to learn how to play at properly being a ten-year-old. As well, he has a very strict view of his own relationships based entirely on levels of trust and hierarchy, considering familial or friendly kinds of bonds to be a weakness. He's reluctant to discuss his emotions or feelings, keeping a stern front save for a rare few occasions, and he never directly acknowledges his brothers as brothers (although with Dick, the sentiment is strongly implied to be there beyond him being just Damian's favorite partner). And, though he and Bruce eventually grow closer, he doesn't interact with him all that often outside of their time in costume, preferring to spend most of his free time alone.

However, after his son's death, Bruce finds a note addressed to him where Damian confesses that he says his father has taught him to live, implying that, at the time of his death, Damian had been on the path to learning how to be something more than a soldier.

Thanks, DC. Thanks for killing him off right at that point.


Character Abilities:
A quick Wiki run-down of his abilities can be found here!

Due to a combination of intense League of Assassins training and his (mostly likely heavily modified) "superior genes," Damian is fiercely intelligent and highly accomplished in several areas: hand-to-hand combat, a wide range of weaponry, acrobatics, mechanical/aerospace engineering, computer hacking, mathematics and business, the art of escape, and battle tactics. Pretty much everything a hand-raised assassin and "the next Alexander the Great" should excel in. He is also well-educated, especially in art history (as he promptly corrected Tim Drake on the year, artist, and name of a painting they were viewing), and has a talent for sketching (as is shown throughout the comic). How he is only ten, we just don't know. 

However, Damian is limited to the upper physical boundaries of any other boy his age in his strength and speed, and is just as vulnerable to injury. 

A quick correction for the Wiki link: it's mentioned that Damian's abilities include forensics, criminology, and disguise. However, these are not his strengths. It's shown in the comics (especially before Flashpoint) that when he first met Batman he outright scorned the idea of detective work, and had no familiarity with it. He only gradually begins to pick it up after working with Dick Grayson for several months, and then Bruce, but even then he is only passably mediocre at it.

Character Inventory (at time of death):

Robin Uniform 
 Black survival body suit with hoodie
 Red Kevlar vest
 Yellow para-cape
 Green Doc Marten curb-stompers
 Green scalloped gloves with bracers, touchscreen friendly
 Bat Symbol socks
 Robin "R"  Patch
 Green mask with high-tech white lenses
Utility belt 
 Communications device (has private Bat-channel with emergency signal)
 Modified iPhone with earbuds (birds gotta Tweet)
 Grappling hook
 Rebreather/gas mask (for low-oxygen situations)
 Ten batarangs (or birdarangs, as he calls them)
 Lock pick set
 3 usages of smoke pellets


Samples
Interaction Sample
Third Person Sample
earlybird: (Default)
Damian Wayne DC Comics Don't believe anyone over the age of thirty.
earlybird USERNAME
Rekindle GAME
Eric PLAYER
Harassing
CHARACTER NAME @JOURNAL DESCRIPTION
code by [community profile] cawaii
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Mailbox
Saeng Seong Messages for Damian
earlybird: (Default)
His father needed him. He was the only one who might be able to convince his mother to stop, to call it all off; he's disowned, a bounty on his head, but she's his mother. She raised him, nurtured him, called him her Alexander, was there by his side through every achievement, every challenge, every test he passed and every display of mastery. She had been proud of him.

She can't accept him, can't accept his choices, but she must love him. It has to be enough.

However, he didn't count on the Heretic, his clone--

(brother, twin, rival)

--being there to stop him.

Red Robin is trapped beneath debris, and Nightwing is unconscious. It's him, alone against the monster, surrounded by armed men. And he knows his mother has to be watching as the Heretic picks up his sword from the display case, swings at him; Damian jumps over the blade as it slams into the glass of another display, snatching up a spear and squaring off against his clone.

"Just--" He throws up his spear to block the Heretic's downswing, gritting his teeth from the strain of fending him off, knees buckling as he's forced downward. Still, he calls for her, demands her to listen and see reason. "--Stop! Fighting! Father!"

A punishing kick knocks him back, smashes him back into a different display, and he's momentarily stunned on the floor, blinking back dark spots from his eyes, eyebrows furrowed tensely against the pain.

"--Mother." He won't throw down his pride to beg. She's listening, she expects more of him than that. He's a Wayne, and an al Ghul, he is better than that. "Call off your monster."

The follow-up doesn't come, and he struggles to his knees, eyes narrowing when he sees that the Heretic's attention is on the girl holding the Oroboro key. Not a chance.

--He almost wins the fight, is winning up until a hail of arrows slams into his back, punching through the kevlar weave of his suit. Staring up at the behemoth, his clothes alit with fire and the sword in his hands like an avenging angel, Damian has one last breath to try. For his father, for the people he's come to care about most, for his city. For himself.

"Call him off at once, Mother."

His eyes fly open as he sucks in a sudden breath, body stiff with tension from the memory, the nightmare (was there a difference anymore?). A glance out the window shows that Saeng Seong is just now seeing the sun rise. Breathing out a hard sigh, he pushes himself to sit up, swinging his legs off the bed and digging his toes into the chilled hardwood floor and scowling irritably.

Minutes later he is dressed for the early morning routine at the gym (like clockwork, he has to stay fit, has to stay on top of his game), already shooting off a message to his unlucky sparring partner in case the oaf is still asleep. Something that's phrased less like "Ready for the morning warm-up?" and more like "Be at the gym in fifteen minutes or every extra minute you are late will be taken out on your pathetic hide."

"Another day in the city of hugs," he mutters. "I think I preferred facing the Heretic."